DmElementparticleSystemDefinitionsnameDmeParticleSystemDefinitiontime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiusbounding_box_maxbounding_box_minbounding_box_control_pointmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleOperatormid point positionbulge control 0=random 1=orientation of start pnt 2=orientation of end pointend control point numberstart control point numberrandom bulgetravel timemaximum distance endmaximum distance middlemaximum distanceminimum distanceoperator fade oscillateoperator end fadeoutoperator start fadeoutoperator end fadeinoperator start fadeinfunctionNameDmeParticleChilddelaychildscale emission to used control pointsemission_durationemission_rateemission_start_timelifetime_random_exponentlifetime_maxlifetime_mintint_perccolor2color1alpha_random_exponentalpha_maxalpha_minrandomly distribution growth timerandomly distribute to highest supplied Control Pointcreate in modelspeed_in_local_coordinate_system_maxspeed_in_local_coordinate_system_minspeed_random_exponentspeed_maxspeed_mincontrol_point_numberbias in local systemdistance_bias_absolute_valuedistance_biasdistance_maxdistance_minoutput is scalar of initial random rangeoutput maximumoutput minimumoutput fieldinput maximuminput minimuminput fieldemitter lifetime end time (seconds)emitter lifetime start time (seconds)max constraint passesdraggravitycolor_fadefade_start_timefade_end_timeease_in_and_outfade out time minfade out time maxfade out time exponentproportional 0/1scale_biasradius_end_scaleradius_start_scaleend_timestart_timetexture_scroll_ratetexel_sizesubdivision_countradius_random_exponentradius_maxradius_minfade in time minfade in time maxfade in time exponentoscillation start phaseoscillation multiplieroscillation fieldoscillation rate minoscillation rate maxoscillation frequency minoscillation frequency maxstart time minstart time maxend time minend time maxstart/end proportionaluse animation rate as FPSsecond sequence animation rateorientation_typeanimation_fit_lifetimeanimation rateamount of forcetwist axisobject local space axis 0/1Control Point NumberTime Noise Coordinate ScaleSpatial Noise Coordinate ScaleTime Coordinate OffsetSpatial Coordinate OffsetAbsolute ValueInvert Abs ValueApply Velocity in Local Space (0/1)spin_rate_minspin_stop_timespin_rate_degreesmaximum emission per framenum_to_emitfirst particle to copy# of control points to setFirst control point to setGroup ID to affectFirst Control Point NumberFirst Control Point ParentFirst Control Point LocationSecond Control Point NumberSecond Control Point ParentSecond Control Point LocationThird Control Point NumberThird Control Point ParentThird Control Point LocationFourth Control Point NumberFourth Control Point ParentFourth Control Point LocationSet positions in world spaceControl Point to offset positions fromdistance fade rangeend_fadeout_exponentend_fadeout_maxend_fadeout_minstart_fadeout_exponentstart_fadeout_maxstart_fadeout_mincontrol point movement distance tolerancecontrol point offset for fast collisionscollision modebrush onlyamount of bounceamount of slideradius scalecollision grouplength_minlength_maxlength_random_exponentmin lengthmax lengthlength fade in timeoffset minoffset maxoffset in local space 0/1offset proportional to radius 0/1sequence_maxsequence_minrotation_random_exponentrotation_offset_maxrotation_offset_minrotation_initialFrames Per Secondtime noise coordinate scalespatial noise coordinate scaletime coordinate offsetspatial coordinate offsetabsolute valueinvert absolute valuestart age minimumstart age maximumworld time noise coordinate scaleuse local systemrestart behavior (0 = bounce, 1 = loop 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